Saturday 27 December 2014

Character Design: Mechanism example (Mandy)

 

Mandy's character is a tricky one because on the one hand she is the most simplistic and sweet character but then on the other is one of the most powerful when she gets enough points and evolves. I've shown this through her mechanisms by making her the only character to glide while the others bounce and roll in her normal state but in her transformed state, which runs out after 30 seconds of gameplay, she moves rapidly and the candy close to her is attracted to her almost magnetically.
              
This makes choosing her a strategic decision as she may be the slowest player in her normal state but hands down is the most speedy and efficient when evolved and in her second state.

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